Archive for the ‘Uncategorized’ Category

Cyan’s Obduction looks exciting and worth supporting

Tuesday, October 22nd, 2013 by macpast

There are and have been a lot of gaming revival and spiritual successor Kickstarter campaigns worth backing. What makes Obduction exciting, besides the very cool style of the concepts and the pedigree of the developers, Cyan, (Creators of the Myst series) is what I’m hearing from them. The game is said to have a very traditional focus with next-gen visuals (Unreal4 tech should look great) and I trust Cyan on that. They’ve kept their company tight, small and independent on purpose not only to keep development focused  but also to build-in some reward for backers of the project. The more money put in, the bigger and bolder the game is. They are going to “do what they do,”

I’ve been terrible and lost-prone in every Cyan game I’ve tried.  However, I always find myself booting them back up; the feel of mystery and dread they created was special and I know I’m not alone. Cyan’s games are legendary, influential and pretty damn successful. I think given the developer’s success, they could bring a exploration adventure to the table and get a big publisher deal but that’s not going to happen. As you can see from the video, they want their vision uncompromisingly so, and good! The fate of the project goes to the fans. Myst and it’s sequels should be in any vintage computer game collection and I have a very good feeling about Cyan’s new IP.

It has a month from it’s October 17th starting date, ending November 16th. Obduction has a goal of $1,100,000. Currently on the 22nd, they are almost exactly at half-way.

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Heretic Multiplayer Game Night – Tonight! 9/26/13

Thursday, September 26th, 2013 by macpast

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Tonight, this thursday evening, at about 10:30pm EST we’ll be hosting a Heretic server for some deathmatch action. Heretic was a 1994 first person shooter by Raven software using the Doom engine. It’s fun, varied and a little unappreciated today, so we’re pumped to host some games of it. Make sure to download all the needed files from the links below, and check the items guide link at the bottom so that you’re prepared! No excuses!

Doomsday Engine devs require a password for the server to be hosted on their master list so check back here at 10:30 for login details! 

We’ll be using the beautiful doomsday engine, which is free to download -> http://dengine.net/ (scroll down, select operating system)

You’ll need the heretic.wad file, which is available at macintoshgarden.net  http://macintoshgarden.org/games/heretic (don’t worry if you’re not using Mac Os – all you need is the heretic.wad file here to use with the doomsday engine!)

So join MacPast and couple of our friends as we test our hosting capabilities!

Heretic items – Besides adding a medieval/fantasy setting, Heretic added usable items and a simple inventory. These items will be scattered across the death match maps, and able to be picked up and used. Please Check this items overview from giant bomb so you can adequately blow us up (or change us into chickens first) ->

http://www.giantbomb.com/heretic/3030-10469/

How to do a Doom II LAN setup with Mac OS 9

Tuesday, March 12th, 2013 by macpast

DOOM_II_DM_02

It was important for us that we got classic mac multiplayer games running on our old macs. We hit some snags, and even pleaded for some internet help. ( http://bit.ly/Y7Bpc9 ) With the help of the classic community (thanks Macintoshgarden.org !) and some google searches, everying works like a charm. I was not able to find any kind of difinitive instruction guide for this, so here is ours! (This is ever-evolving as well, so, questions, comments, even corrections are welcome!)

Our Doom II Mac Os 9 LAN Setup –

We had our 400mhz imac colors (Red vs Orange) connected via an Ethernet switch.  AppleTalk was the used network connection type. Make sure to go to the control panel on each mac and make sure AppleTalk is activated. Now it’s time to launch Doom II!

To get Doom II into Multiplayer Mode, press as the developer credits roll to open the multiplayer option dialog box. Here you can set up your game’s settings and select 3rd party wads. Make sure all the computers involved all have the same options selected.

This is were we bumped into a problem; the iMacs would find each other and the Doom II loading screen would confirm that the game was gathered and data was loaded but the launching of the game would time out, every time. What was the solution? A patch! Luckily we were able to find one.

http://www.atomicgamer.com/files/1997/d2-103m-bin – Use this to patch Doom II and the issue should be resolved!

I felt pretty proud for classic gaming, and pretty lucky that this patch was available and still being preserved. If for any reason you can’t find a good download link anymore – shoot us a message or email, we’d love to hook you up! ( macpastonline@gmail.com)

-Max

Mac Os 9 Doom II LAN Problems – SOLVED !

Saturday, February 23rd, 2013 by macpast

doom2 cover copy

All is well, thanks to a well preserved patch ! http://wp.me/p33Y8S-1Z

We can’t get our Os 9 Doom II lan to work – can you help solve the mystery? 

 

A quick introduction!

Friday, February 22nd, 2013 by Ari

Hey guys! So far Max has been posting everything but my name is Ari and I’m going to start contributing as well. I guess I can say that I’m the resident Mac collector. I have a whole bunch of old macs ranging from my PowerBook 165c to my Performa 6300cd to color-case iMacs all the way up to new MacBook pros and Mac Mini’s (not to mention the newton MessagePad I just picked up!). I’ve always loved everything Apple ever since I was a little kid, and now that I’m older and I can buy old crap, I’ve been collecting old macs haha. Money well spent in my opinion. I’ll be posting more about my collection with pictures and details!

-Ari

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